Weekly Report 2

This time around I want to try a more brief format for my weekly report.



This week:

  • Worked more on turn ordering.
  • Create a large number of shell classes. Ruleset still compiles properly but implements little to no actual game logic
  • Created a quickstart config file for risk
  • Worked with llnz to get tpserver-cpp compiling on OSX

Next week:

  • Round out the remainder of the shell ruleset
  • Work out ObjectTypes for Universe, Galaxies, Star Systems and Planets as per what has been decided for them. See “Things to include” in risk folder
  • If things go well create a method to produce the Risk board when the game is created.